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用pascal可編什麽遊戲

通過運用crt單元,可以編出壹些簡單的遊戲。例如貪吃蛇、推箱子、掃雷等。這些都是我編過的遊戲下面附上代碼。

貪吃蛇:

program she;

uses crt;

label 1,2,3;

type point=record

x,y:1..20;

end;

type shuzu=array[1..20,1..20] of char;

var a:shuzu;s:string;b:array[1..1000]of point;i,j,f,fen:integer;

head,tail:0..1001;c:boolean;

procedure ran2;

var p,q:integer;

begin

randomize;

p:=random(17)+2;

q:=random(17)+2;

if a[p,q]=' ' then a[p,q]:='#' else ran2;

end;

procedure ran;

var p,q:integer;

begin

randomize;

p:=random(17)+2;

q:=random(17)+2;

if a[p,q]=' ' then a[p,q]:=chr(2) else ran;

end;

procedure print(x:shuzu);

var i,j:1..20;

begin

for i:=1 to 20 do

for j:=1 to 20 do

begin

textcolor(15);

if a[i,j]=chr(2) then textcolor(12);

write(a[i,j]);

if j=20 then writeln

end;

writeln('Score:',fen);

end;

begin

textmode(1);cursoroff;

3:fillchar(a,sizeof(a),' ');

head:=0;tail:=3;fen:=0;f:=4;

b[1].x:=2;b[1].y:=2;

b[2].x:=2;b[2].y:=3;

b[3].x:=2;b[3].y:=4;

for i:=1 to 20 do

begin

a[1,i]:='#';a[i,1]:='#';

a[20,i]:='#';a[i,20]:='#';

end;

a[2,2]:='o';a[2,3]:='o';a[2,4]:='?;

ran;

1:

c:=false;

clrscr;

print(a);

for i:=1 to 300 do

begin

delay(1);

if (keypressed)and(not(c)) then

case readkey of

#72:

if (f=3)or(f=4) then begin f:=1;c:=true; end;

#80:

if (f=3)or(f=4) then begin f:=2;c:=true end;

#75:

if (f=1)or(f=2) then begin f:=3;c:=true end;

#77:

if (f=1)or(f=2) then begin f:=4;c:=true end;

#27:

begin

writeln('Do you want to exit(Y/N)?');

repeat

readln(s);

if (s='Y')or(s='y') then halt;

until (s='N')or(s='n');

goto 1;

end;

end;

end;

a[b[tail].x,b[tail].y]:='o';

case f of

1:

begin

if (a[b[tail].x-1,b[tail].y]='#')or

((a[b[tail].x-1,b[tail].y]='o')and(not((b[tail].x-1=b[head mod 1000+1].x)and(b[tail].y=b[head mod 1000+1].y)))) then goto 2;

if a[b[tail].x-1,b[tail].y]=chr(2) then

begin

fen:=fen+10;

ran;ran2

end

else

begin

head:=head mod 1000+1;

a[b[head].x,b[head].y]:=' ';

end;

tail:=tail+1;

if tail=1001 then

begin

tail:=1;

b[1].x:=b[1000].x-1;b[1].y:=b[1000].y;

end

else

begin

b[tail].x:=b[tail-1].x-1;b[tail].y:=b[tail-1].y;

end;

end;

2:

begin

if (a[b[tail].x+1,b[tail].y]='#')or

((a[b[tail].x+1,b[tail].y]='o')and(not((b[tail].x+1=b[head mod 1000+1].x)and(b[tail].y=b[head mod 1000+1].y)))) then goto 2;

if a[b[tail].x+1,b[tail].y]=chr(2) then

begin

fen:=fen+10;

ran;ran2

end

else

begin

head:=head mod 1000+1;

a[b[head].x,b[head].y]:=' ';

end;

tail:=tail+1;

if tail=1001 then

begin

tail:=1;

b[1].x:=b[1000].x+1;b[1].y:=b[1000].y;

end

else

begin

b[tail].x:=b[tail-1].x+1;b[tail].y:=b[tail-1].y;

end;

end;

3:

begin

if (a[b[tail].x,b[tail].y-1]='#')or

((a[b[tail].x,b[tail].y-1]='o')and(not((b[tail].x=b[head mod 1000+1].x)and(b[tail].y-1=b[head mod 1000+1].y)))) then goto 2;

if a[b[tail].x,b[tail].y-1]=chr(2) then

begin

fen:=fen+10;

ran;ran2

end

else

begin

head:=head mod 1000+1;

a[b[head].x,b[head].y]:=' ';

end;

tail:=tail+1;

if tail=1001 then

begin

tail:=1;

b[1].x:=b[1000].x;b[1].y:=b[1000].y-1;

end

else

begin

b[tail].x:=b[tail-1].x;b[tail].y:=b[tail-1].y-1;

end;

end;

4:

begin

if (a[b[tail].x,b[tail].y+1]='#')or

((a[b[tail].x,b[tail].y+1]='o')and(not((b[tail].x=b[head mod 1000+1].x)and(b[tail].y+1=b[head mod 1000+1].y)))) then goto 2;

if a[b[tail].x,b[tail].y+1]=chr(2) then

begin

fen:=fen+10;

ran;ran2

end

else

begin

head:=head mod 1000+1;

a[b[head].x,b[head].y]:=' ';

end;

tail:=tail+1;

if tail=1001 then

begin

tail:=1;

b[1].x:=b[1000].x;b[1].y:=b[1000].y+1;

end

else

begin

b[tail].x:=b[tail-1].x;b[tail].y:=b[tail-1].y+1;

end;

end;

end;

a[b[tail].x,b[tail].y]:='?;

goto 1;

2:writeln('Game Over!Score:',fen);

writeln('Play again(Y/N)?');

repeat

readln(s);

if (s='Y')or(s='y') then goto 3;

if (s='N')or(s='n') then halt;

until (s='Y')or(s='y')or(s='N')or(s='n');

end.

推箱子(主文件):

program tuixiang;

uses crt,tx,dos;

label 1,2,3,4,5;

var f:text;n,p,q,i,j:integer;s1,s:string;

a:sz1;b:sz2;top:integer;ren:poi;

procedure wrong;

begin

sound(300);

delay(100);

nosound;

end;

function over:boolean;

var i:integer;

begin

for i:=1 to top do

if a[b[i].x,b[i].y]<>'? then exit(false);

exit(true);

end;

begin

textmode(1);cursoroff;

highvideo;

window(15,7,30,25);

write('Please choose a unit(1~11):');

read(n);

2:str(n,s1);s:='c:\map'+s1+'.in';

print(n,ren,a,b,top);

assign(f,s);

reset(f);

readln(f,i);

for j:=1 to i do

readln(f,p,q);

readln(f,p,q);

close(f);

1:case readkey of

#72:

if (a[ren.x-1,ren.y]=' ')or(a[ren.x-1,ren.y]='o') then

begin

if dong(ren.x,ren.y,top,b) then a[ren.x,ren.y]:='o' else a[ren.x,ren.y]:=' ';

a[ren.x-1,ren.y]:=chr(2);

ren.x:=ren.x-1;

end

else

if a[ren.x-1,ren.y]=chr(233) then

if (a[ren.x-2,ren.y]=' ')or(a[ren.x-2,ren.y]='o') then

begin

if dong(ren.x,ren.y,top,b) then a[ren.x,ren.y]:='o' else a[ren.x,ren.y]:=' ';

a[ren.x-1,ren.y]:=chr(2);a[ren.x-2,ren.y]:=chr(233);

ren.x:=ren.x-1;

end

else wrong

else

wrong;

#80:

if (a[ren.x+1,ren.y]=' ')or(a[ren.x+1,ren.y]='o') then

begin

if dong(ren.x,ren.y,top,b) then a[ren.x,ren.y]:='o' else a[ren.x,ren.y]:=' ';

a[ren.x+1,ren.y]:=chr(2);

ren.x:=ren.x+1;

end

else

if a[ren.x+1,ren.y]=chr(233) then

if (a[ren.x+2,ren.y]=' ')or(a[ren.x+2,ren.y]='o') then

begin

if dong(ren.x,ren.y,top,b) then a[ren.x,ren.y]:='o' else a[ren.x,ren.y]:=' ';

a[ren.x+1,ren.y]:=chr(2);a[ren.x+2,ren.y]:=chr(233);

ren.x:=ren.x+1;

end

else wrong

else

wrong;

#75:

if (a[ren.x,ren.y-1]=' ')or(a[ren.x,ren.y-1]='o') then

begin

if dong(ren.x,ren.y,top,b) then a[ren.x,ren.y]:='o' else a[ren.x,ren.y]:=' ';

a[ren.x,ren.y-1]:=chr(2);

ren.y:=ren.y-1;

end

else

if a[ren.x,ren.y-1]=chr(233) then

if (a[ren.x,ren.y-2]=' ')or(a[ren.x,ren.y-2]='o') then

begin

if dong(ren.x,ren.y,top,b) then a[ren.x,ren.y]:='o' else a[ren.x,ren.y]:=' ';

a[ren.x,ren.y-1]:=chr(2);a[ren.x,ren.y-2]:=chr(233);

ren.y:=ren.y-1;

end

else wrong

else

wrong;

#77:

if (a[ren.x,ren.y+1]=' ')or(a[ren.x,ren.y+1]='o') then

begin

if dong(ren.x,ren.y,top,b) then a[ren.x,ren.y]:='o' else a[ren.x,ren.y]:=' ';

a[ren.x,ren.y+1]:=chr(2);

ren.y:=ren.y+1;

end

else

if a[ren.x,ren.y+1]=chr(233) then

if (a[ren.x,ren.y+2]=' ')or(a[ren.x,ren.y+2]='o') then

begin

if dong(ren.x,ren.y,top,b) then a[ren.x,ren.y]:='o' else a[ren.x,ren.y]:=' ';

a[ren.x,ren.y+1]:=chr(2);a[ren.x,ren.y+2]:=chr(233);

ren.y:=ren.y+1;

end

else wrong

else

wrong;

#27:

begin

write('Are you sure to exit(Y/N)?');

4:readln(s1);

if (s1='y')or(s1='Y') then

begin

textmode(lo(lastmode));

halt

end

else

if (s1<>'n')and(s1<>'N') then goto 4;

end;

else

goto 1;

end;

pr(p,q,top,a,b);

if over then

begin

erase(f);

if n=11 then

begin

write('Congratulations!Play again(Y/N)?');

5:readln(s1);

if (s1='y')or(s1='Y') then

begin

n:=1;goto 2;

end

else

if (s1='n')or(s1='N') then halt

else goto 5;

end;

write('Congratulations!Go to next unit(Y/N)?');

3:readln(s1);

if (s1='y')or(s1='Y') then

begin

n:=n+1;goto 2;

end

else

if (s1='n')or(s1='N') then halt

else goto 3;

end;

goto 1;

end.

推箱子(附帶單元):

unit tx;

interface

uses crt;

type poi=record

x,y:integer;

end;

type sz1=array[1..50,1..50]of char;

type sz2=array[1..10]of poi;

function dong(x,y,top:integer;var b:sz2):boolean;

procedure print(x:integer;var ren:poi;var a:sz1;var b:sz2;var top:integer);

procedure pr(x,y,top:integer;a:sz1;b:sz2);

implementation

function dong(x,y,top:integer;var b:sz2):boolean;

var i:integer;

begin

for i:=1 to top do

if (b[i].x=x)and(b[i].y=y) then exit(true);

exit(false);

end;

procedure print(x:integer;var ren:poi;var a:sz1;var b:sz2;var top:integer);

var f:text;s1,s:string;

procedure prsc;

var i,j,m,n:integer;

begin

clrscr;

assign(f,s);

reset(f);

readln(f,top);

for i:=1 to top do

readln(f,b[i].x,b[i].y);

readln(f,m,n);

for i:=1 to m do

for j:=1 to n do

begin

textcolor(15);

if dong(i,j,top,b) then textcolor(12);

read(f,a[i,j]);write(a[i,j]);

if a[i,j]=chr(2) then

begin

ren.x:=i;

ren.y:=j;

end;

if j=n then

begin

readln(f);

writeln

end;

end;

close(f);

end;

begin

str(x,s1);s:='c:\map'+s1+'.in';

assign(f,s);rewrite(f);

case x of

1:

begin

writeln(f,3);

writeln(f,5,' ',2);

writeln(f,6,' ',2);

writeln(f,7,' ',2);

writeln(f,9,' ',8);

writeln(f,' #####');

writeln(f,'#### #');

writeln(f,'# # ?#');

writeln(f,'# ? #');

writeln(f,'#o ####');

writeln(f,'#o# ?# ');

writeln(f,'#o# # # ');

writeln(f,'### # ');

writeln(f,' ##### ');

end;

2:

begin

writeln(f,5);

writeln(f,6,' ',2);

writeln(f,7,' ',2);

writeln(f,7,' ',3);

writeln(f,7,' ',4);

writeln(f,7,' ',5);

writeln(f,8,' ',6);

writeln(f,' #### ');

writeln(f,'## # ');

writeln(f,'#?# ');

writeln(f,'##?##');

writeln(f,'## ?#');

writeln(f,'#o? #');

writeln(f,'#oo閛# ');

writeln(f,'###### ');

end;

3:

begin

writeln(f,3);

writeln(f,4,' ',8);

writeln(f,5,' ',8);

writeln(f,6,' ',8);

writeln(f,9,' ',9);

writeln(f,'##### ');

writeln(f,'# # ');

writeln(f,'# 殫# ###');

writeln(f,'# ?# #o#');

writeln(f,'### ###o#');

writeln(f,' ## o#');

writeln(f,' # # #');

writeln(f,' # ####');

writeln(f,' ##### ');

end;

4:

begin

writeln(f,4);

writeln(f,3,' ',5);

writeln(f,3,' ',6);

writeln(f,4,' ',5);

writeln(f,4,' ',6);

writeln(f,10,' ',7);

writeln(f,' #### ');

writeln(f,'### ##');

writeln(f,'# ?oo#');

writeln(f,'# # oo#');

writeln(f,'# #?##');

writeln(f,'# # #');

writeln(f,'# ?#');

writeln(f,'## ? #');

writeln(f,' # ###');

writeln(f,' #### ');

end;

5:

begin

writeln(f,3);

writeln(f,5,' ',2);

writeln(f,6,' ',2);

writeln(f,7,' ',2);

writeln(f,8,' ',8);

writeln(f,' #### ');

writeln(f,' # ### ');

writeln(f,' # ? # ');

writeln(f,'### # ##');

writeln(f,'#o# # #');

writeln(f,'#o? # #');

writeln(f,'#o ?#');

writeln(f,'########');

end;

6:

begin

writeln(f,5);

writeln(f,2,' ',7);

writeln(f,3,' ',7);

writeln(f,4,' ',7);

writeln(f,5,' ',7);

writeln(f,6,' ',7);

writeln(f,10,' ',8);

writeln(f,' ###');

writeln(f,' #o#');

writeln(f,' #####o#');

writeln(f,'## ? o#');

writeln(f,'# 殫o#');

writeln(f,'# ? o#');

writeln(f,'### ## #');

writeln(f,'# ? #');

writeln(f,'# ###');

writeln(f,'###### ');

end;

7:

begin

writeln(f,5);

writeln(f,2,' ',4);

writeln(f,2,' ',5);

writeln(f,3,' ',3);

writeln(f,3,' ',4);

writeln(f,3,' ',5);

writeln(f,10,' ',7);

writeln(f,' #### ');

writeln(f,' ##oo# ');

writeln(f,' #ooo# ');

writeln(f,'## ?# ');

writeln(f,'# ? ');

writeln(f,'# #?##');

writeln(f,'# # ?#');

writeln(f,'# #');

writeln(f,'######');

writeln(f,' ### ');

end;

8:

begin

writeln(f,6);

writeln(f,5,' ',5);

writeln(f,5,' ',6);

writeln(f,6,' ',5);

writeln(f,6,' ',6);

writeln(f,7,' ',5);

writeln(f,7,' ',6);

writeln(f,11,' ',9);

writeln(f,' ####');

writeln(f,'###### #');

writeln(f,'# #');

writeln(f,'# ## #');

writeln(f,'## #oo #');

writeln(f,'##?oo?#');

writeln(f,'# #oo ##');

writeln(f,'# ## #');

writeln(f,'# #');

writeln(f,'###### #');

writeln(f,' ####');

end;

9:

begin

writeln(f,5);

writeln(f,4,' ',5);

writeln(f,5,' ',4);

writeln(f,5,' ',5);

writeln(f,6,' ',4);

writeln(f,6,' ',5);

writeln(f,8,' ',7);

writeln(f,' #### ');

writeln(f,' # # ');

writeln(f,'### ? ');

writeln(f,'# 殫o##');

writeln(f,'# 閛o #');

writeln(f,'# 閛o #');

writeln(f,'# ###');

writeln(f,'##### ');

end;

10:

begin

writeln(f,4);

writeln(f,5,' ',4);

writeln(f,6,' ',4);

writeln(f,7,' ',4);

writeln(f,8,' ',4);

writeln(f,12,' ',6);

writeln(f,' #### ');

writeln(f,'## ##');

writeln(f,'# ? #');

writeln(f,'# ?#');

writeln(f,'###o #');

writeln(f,' #o #');

writeln(f,' #o##');

writeln(f,'###o #');

writeln(f,'# ?#');

writeln(f,'# ?#');

writeln(f,'# ##');

writeln(f,'##### ');

end;

11:

begin

writeln(f,4);

writeln(f,5,' ',4);

writeln(f,5,' ',5);

writeln(f,6,' ',4);

writeln(f,6,' ',5);

writeln(f,9,' ',7);

writeln(f,'##### ');

writeln(f,'# ###');

writeln(f,'# ? #');

writeln(f,'# ? #');

writeln(f,'# 閛o #');

writeln(f,'###oo #');

writeln(f,' ##?#');

writeln(f,' # #');

writeln(f,' ####');

end;

end;

close(f);

prsc;

end;

procedure pr(x,y,top:integer;a:sz1;b:sz2);

var i,j:integer;

begin

clrscr;

for i:=1 to x do

for j:=1 to y do

begin

textcolor(15);

if dong(i,j,top,b) then textcolor(12);

write(a[i,j]);

if j=y then writeln

end;

end;

end.

掃雷:

program saolei;

uses crt;

label 1,2,3,4;

var a,b:array[1..14,1..14]of char;i,j,t,t2,l:integer;s:string;

procedure ran;

var p:integer;nu:integer;

begin

randomize;

for i:=1 to t do

for j:=1 to t do

begin

b[i,j]:='?;a[i,j]:='?;

end;

for p:=1 to t2 do

begin

repeat

i:=random(t)+1;j:=random(t)+1;

until (a[i,j]='?)and(not((i=1)and(j=1)));

a[i,j]:='';

end;

for i:=1 to t do

for j:=1 to t do

if a[i,j]='? then

begin

nu:=0;

if (i>1)and(j>1) then if a[i-1,j-1]='' then inc(nu);

if (i>1) then if a[i-1,j]='' then inc(nu);

if (i>1)and(j<t) then if a[i-1,j+1]='' then inc(nu);

if (j>1) then if a[i,j-1]='' then inc(nu);

if (j<t) then if a[i,j+1]='' then inc(nu);

if (i<t)and(j>1) then if a[i+1,j-1]='' then inc(nu);

if (i<t) then if a[i+1,j]='' then inc(nu);

if (i<t)and(j<t) then if a[i+1,j+1]='' then inc(nu);

if nu>0 then a[i,j]:=chr(ord('0')+nu);

end;

i:=1;j:=1;

end;

procedure print;

var p,q:integer;

begin

clrscr;

for p:=1 to t do

for q:=1 to t do

begin

if b[p,q]='' then textcolor(12);

if (p=i)and(q=j) then textcolor(8);

write(b[p,q]);

if q=t then writeln;

textcolor(15);

end;

writeln('last:',l);

end;

procedure wrong;

begin

sound(300);

delay(100);

nosound

end;

procedure find(x,y:integer);

begin

b[x,y]:=a[x,y];

if b[x,y]<>'? then exit;

if (x>1)and(b[x-1,y]='?) then find(x-1,y);

if (y>1)and(b[x,y-1]='?) then find(x,y-1);

if (x<t)and(b[x+1,y]='?) then find(x+1,y);

if (y<t)and(b[x,y+1]='?) then find(x,y+1);

if (x>1)and(y>1)and(b[x-1,y-1]='?) then find(x-1,y-1);

if (x>1)and(y<t)and(b[x-1,y+1]='?) then find(x-1,y+1);

if (x<t)and(y>1)and(b[x+1,y-1]='?) then find(x+1,y-1);

if (x<t)and(y<t)and(b[x+1,y+1]='?) then find(x+1,y+1);

end;

procedure print2;

var p,q:integer;

begin

clrscr;

for p:=1 to t do

for q:=1 to t do

begin

if b[p,q]='' then

begin

textcolor(12);

write(b[p,q]);

end

else

if (a[p,q]='') then

begin

textcolor(9);

write(a[p,q]);

end

else write(b[p,q]);

if q=t then writeln;

textcolor(15);

end;

end;

function wan:boolean;

var p,q:integer;

begin

for p:=1 to t do

for q:=1 to t do

if b[p,q]='? then exit(false);

exit(true);

end;

begin

textmode(1);cursoroff;

window(12,8,30,25);

3:clrscr;

writeln('Please choose the level:');

writeln('1--easy 2--normal3--hard');

4:case readkey of

'1':begin t:=11;t2:=20; end;

'2':begin t:=12;t2:=30; end;

'3':begin t:=14;t2:=50; end;

else goto 4;

end;

l:=t2;

ran;

print;

1:case readkey of

#72:if i>1 then dec(i) else wrong;

#80:if i<t then inc(i) else wrong;

#75:if j>1 then dec(j) else wrong;

#77:if j<t then inc(j) else wrong;

#27:

begin

writeln('Do you want to exit(Y/N)?');

repeat

readln(s);

if (s='Y')or(s='y') then halt;

until (s='n')or(s='N');

end;

'j':

begin

b[i,j]:=a[i,j];

if b[i,j]='? then find(i,j);

if b[i,j]='' then begin print2;goto 2;end;

end;

'k':if (l>0)and(b[i,j]='?) then begin b[i,j]:='';dec(l); end;

'l':if b[i,j]='' then begin b[i,j]:='?;inc(l); end;

else goto 1;

end;

print;

if not(wan) then goto 1;

writeln('Congratulations!Play once again(Y/N)?');

repeat

readln(s);

if (s='N')or(s='n') then halt;

if (s='Y')or(s='y') then goto 3;

until s='y';

2:writeln('Game Over!Play once again(Y/N)?');

repeat

readln(s);

if (s='N')or(s='n') then halt;

if (s='Y')or(s='y') then goto 3;

until s='y';

end.

另外我又用c++編了壹次貪吃蛇,也壹起提供給妳。

#include<iostream>

#include<windows.h>

using namespace std;

struct point

{short x,y;

};

char a[22][42];bool f;short i,j,fa;short x[5],y[5];

point s[1001];short h,t,p,q;char st;

short juage()

{if (GetKeyState(VK_UP)<0)

if (fa>=3) {f=true;fa=1;return(0);}

if (GetKeyState(VK_DOWN)<0)

if (fa>=3) {f=true;fa=2;return(0);}

if (GetKeyState(VK_LEFT)<0)

if (fa<=2) {f=true;fa=3;return(0);}

if (GetKeyState(VK_RIGHT)<0)

if (fa<=2) {f=true;fa=4;return(0);}

if (GetKeyState(27)<0)

{cout<<"您真的要退出嗎(Y/N) ?";

while (true)

{cin>>st;

if (st=='Y' || st=='y') exit(0); else

if (st=='N' || st=='n') break;

}

}

}

short ran()

{srand(time(0));

short x,y;

while (true)

{

x=rand()%20+1;y=rand()%40+1;

if (a[x][y]==' ') a[x][y]='T';return(0);

}

}

int main()

{x[1]=-1;y[1]=0;

x[2]=1;y[2]=0;

x[3]=0;y[3]=-1;

x[4]=0;y[4]=1;

cout<<" 貪吃蛇\n";

cout<<"本程序由聊城壹中09級12班張凱開發\n";

cout<<" 版權所有,翻版必究\n";cout<<endl<<endl;

cout<<"遊戲說明:\n";

cout<<" 方向鍵控制方向,Esc退出\n";

system("pause");

sta:

for (i=1;i<=20;i++)

for (j=1;j<=40;j++)

a[i][j]=' ';

for (i=0;i<=41;i++) {a[0][i]='#';a[21][i]='#';}

for (i=1;i<=20;i++) {a[i][0]='#';a[i][41]='#';}

a[1][1]='0';a[1][2]='0';a[1][3]='8';ran();

h=0;t=3;s[1].x=1;s[1].y=1;s[2].x=1;s[2].y=2;s[3].x=1;s[3].y=3;fa=4;

l1:

system("cls");

for (i=0;i<=21;i++)

{for (j=0;j<=41;j++) cout<<a[i][j];

cout<<endl;

}

f=false;

for (i=1;i<=15;i++)

{Sleep(1);if (!f) juage();}

p=s[t].x+x[fa];q=s[t].y+y[fa];

if (a[p][q]=='#' || (a[p][q]=='0' && !(p==s[h+1].x && q==s[h+1].y))) goto l2;

a[s[t].x][s[t].y]='0';

if (a[p][q]=='T')

{a[p][q]='8';t++;if (t==1001)t=1;s[t].x=p;s[t].y=q;ran();

}

else

{h++;if (h==1001) h=1;a[s[h].x][s[h].y]=' ';a[p][q]='8';

t++;if (t==1001) t=1;s[t].x=p;s[t].y=q;

}

goto l1;

l2:

cout<<"遊戲結束!再玩壹次嗎(Y/N) ?";

while (true)

{cin>>st;

if (st=='Y' || st=='y') goto sta; else

if (st=='N' || st=='n') return(0);

}

}

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